_ART: Kammerspiel 1&2 Release: 1999

In Kammerspiel 5 artists gather around the'engine'of a computer game (Duke Nukem). This engine has been dismantled and manipulated so it could be used for other purposes such as a musical compositor tool, a stage directing tool, etc. This resulted into CREWs first interactive computercave. The visitor can navigate through this cave as through a virtual exposition where art projects from different disciplines are brought together.

Besides Eric Joris, six other artists participated in this project: composers Peter Swinnen and Serge Verstockt, visual artists Wim Van den Abbeele and Vanessa Van Obberghen, architect Werner Vandermeersch and designer Maarten Van Severen. They each created a three-dimensional space with its own character.

Production: CREW

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